Me being lightstaged
Me and  The Big Roberto
Me and The Big Roberto
Having fun in E3 2014
Having fun in E3 2014

My name is Jorge Jimenez A.K.A. IRYOKU, from Zaragoza (Spain), where I was born in the early ’82. I received my PhD degree in real-time graphics from Universidad de Zaragoza in 2012. I’m currently a Graphics R&D Technical Director at Activision Blizzard, where I contributed to Call Duty Ghosts, Advanced Warfare, Black Ops 3, Infinite Warfare, WW2, Black Ops 4, Modern Warfare and StarCraft 2.

Tribute to my friend Kazan, who I will never forget
Tribute to my friend Kazan, who I will never forget
Legendary Amiga A1000
Legendary Amiga A1000
B-boying has been a very important component of my life (here I'm holding myself in planche position)
B-boying has been a very important component of my life (here I’m holding myself in planche position)
Our skin renderings made the front cover of the SIGGRAPH Asia 2010 issue

My passion for graphics started after watching old school demos on my big brother’s Amiga A1000, who inspired me to do what I’m currently doing. After that, I was totally sold; I known I had to be a graphics programmer. My favorite topics include real-time photorealistic rendering, digital humans and creatures, special effects, photography and trying to break the barriers of current and future technology and hardware.

I have multiple contributions in conferences, books, and journals, including SIGGRAPH and GDC, the GPU Pro series, the Game Developer magazine, and the journal Transaction on Graphics. Some of my core achivements include SMAA, GTAO, the “Separable Subsurface Scattering” technique, the techniques in “Next Generation Character Rendering”, and generally raising the bar for Call of Duty visuals with my Activision teammates.

Being a very energetic and strong spirited person, I love challenges, gaming, working out in the gym and more than anything, breaking in the street. I have been b-boying for 8 years; this sport not only improves your physical condition, but also teaches self-discipline and mental toughness, which now extensively serve me in my graphics research career.

My aim for the future is to learn as much as I can, and try to get the best out of myself. For those who wonder what IRYOKU (Iryoku) means, it’s the Japanese word that represents Force of Will. I chose it because it reminds me to put all of myself into everything I do. Metaphorically speaking, I’m always looking for the next mountain to climb.

Will & Drive
Thirst for Knowledge
Eye for Photorealism
Taste for Visuals
Pragmatic & Academic Vision
3D Graphics
Passion for Games
3D Authoring & Modelling
Image Editing
Check out my resume for further details!